Native GPU renderingwgpu rendererA second-implementation backend that drives the framework over wgpu. Same Backend trait, but rendering goes through a GPU pipeline instead of a native toolkit. Useful when you want pixel-perfect control of the render output (custom widgets, novel visual styles, embedded devices with a GPU).
Phone / tablet / TV skinsPre-wired wgpu hosts that ship with iOS-sim and Android-sim skins so the wgpu output visually matches the native toolkit it would normally run against. Useful for development, screenshots, simulator-style demos.